Release notes
What changed in BWS, by version.
- StorM Web Engine — a built-in commerce layer for shops, from stock to deliveryEvery date and time follows the shop's own time zone — deadlines, event windows, order stamps and daily totals. Bundles keep their parts in stock — sold parts count down and return on a cancel or refund, and stock is received and counted by barcode. Delivery quotes always settle within a time limit, and cart, quantity and date inputs are checked at the edges — broken values are refused, not guessed. Best-seller and new-arrival lists and a store map appear only when there is something to show.
- Booleans and subdivision with creasesOn-demand code review / lint.
- Liquid simulation in the 3D workroomProcedural geometry nodes. Stem separation and remixing of music stems. Multi-stop, mesh and freeform gradients. Symbols — edit the master and every instance follows, with per-instance overrides.
- Long videos turned into ranked short clipsUSD, Alembic and OpenVDB scenes read and written natively. Scatter and instance objects across surfaces. Animated variable-font weight and width in titles. Masks for skin, hair, eyes, lips and clothes.
- Remove objects from video, filling the gap from the surrounding picture
- Fire and smoke from gas simulation, path-traced on the GPUVoice enhancement for phone recordings — clearer dialogue, less room echo. People view — faces grouped into persons you can name and filter. Search photos by what is in them. One site, many languages — language addresses and translations per page.
- Take payments inside the apps you buildTethered capture with live view. Word wrap, minimap, sticky scroll and breadcrumbs in the code editor.
- HDR development from raw files — gain-map JPEG, AVIF and HEICHeavy video compositing moved onto the GPU. Edit a design by typing what you want changed. Go to definition and find references across files. Autocomplete while you type.
- Gaussian splats imported and rendered in the 3D workroomB-roll matched automatically to what is said. Lens blur from depth — pull focus after the shot. Live problems panel with hover docs. A tool protocol so outside agents can drive BWS.
- Syntax colouring for the languages you open